A small library (included) lets you import the scene into your own applet/application. Once your scene looks well, you save it to disk in the af3 file format. 3D objects by providing a visual interface to the common 3D-API classes. It lets you position, scale, texture, light, etc. ĪniFun3 is a visual interface for Java 3D, which lets you import various file formats (it supports the NCSA Loader and CyberVRML).
quick/dirty way would be once you load your object scale it - if it's appear to be too big and then add transform group to it and set translation to some coordinates. Now all I need to do is figure what point the interpolator is at when I can see the thing! Possibly you might need to adjust front and/or back clipping distance.Ĭombining changing the back clipping distance, and adding a scale interpolator to vary it allow me to catch a glimpse of it! try adding zooming behavior to it and I bet you will see your model when you move it a bit. When I used 3ds loader first time I got nothing as well - but that was becauce I was actaully inside the model. Is there any way to tell what the Z axis should be set to on a given model? Some work once I move the z axis (some 2, some 60). I think it is only some 3ds files I have problems with. Try to create a colored background when loading the 3ds, maybe the model is all black. I sometimes have problems with textures though but I think that could be down to the models I make in 3ds max.
#Java 3d max code#
I had to alter a little bit of the code though I had to set additional capabilities for the Shape3D that is used to import the geometry so as to make it function with my collision avoidance. 3ds files into j3d using 3ds Loader by Richard Hawkes found at. What ones's have you used? I've had managed to import. obj loaders that actually WORKS under 1.3.1? obj loader) so the lighting and the transformation should be OK.ĭoes anyone have a sample that uses any of the free. I've used the exact tutorial code for these (JavaWorld for the. Yes, it loads OK (no errors) but no image is seen. Next step would be to write an application and to implement the structure of the new scene graph tree or to make use of the anifun3 fileformat & api.Īnyone have a WORKING 3DS loader using J3D 1.3.1? I've tried several loaders for. You can animate the model by modifying the scene graph tree. You will see a graphic representation of the scene graph in the left part of the window. You can export your model from 3DS Max into the 3DS format and then import it into AniFun3 using the StarfireLoader. Starfire3DS loader is integrated in AniFun3.
Perhaps our Editor AniFun3 () in combination with the PDF- tutorial (Part 1-7) on will strongly speed up your efforts. Hello, I would help you gladly, but one week time around to learn Java3D appears to me unfortunately too briefly. I have only 1 week to finish this work plis help me Im using the starfire loader.Ĭan somebody send me an example about this? plis is urgent
#Java 3d max how to#
How to animate a 3DS file? - Java 3D urgent, i need to animate a 3DS file in java, my file is a Scara robot and i need to get the difetent groups created in 3D Max and before to get the group move this with the rotationinterpolator but i dont know how to read all the file.